Master 3D Animation — Build a Portfolio-Ready Reel in 12 Weeks

Project-based training | Expert mentorship | Real-world feedback | Job-ready pipeline

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Why this course

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Practical & Project-Driven

Practical & Project-DrivenCreate 3 finished projects (character, environment, short scene) you can show employers.

Industry Tools & Pipeline

Real-world workflows using Blender/Maya, Substance, and Unreal/Render engines.

Mentor Feedback & Career Support

Weekly critiques, résumé review, and portfolio guidance.

Outcomes

By course end you will:

Curriculum

  • Introduction to 3D pipelines & software setup

  • Principles of animation (timing, spacing, squash & stretch)

  • Basic modelling: low-poly to sculpting essentials

  • UVs, basic texturing, and material setup

  • Simple rigging & skinning basics

  • Project 1: Stylized character blockout → turnaround

  • Advanced modelling and topology best-practices

  • Advanced rigging: FK/IK, blendshapes, control rigs

  • Animation workflows: walk, run, jumps, weight & arcs

  • Facial animation & acting beats

  • Project 2: 15–20 second character performance scene

  • Lighting techniques, HDRIs, mood & cinematic lighting

  • Shading, look development, materials & textures

  • Compositing basics and render passes

  • Physics, cloth, and particle basics for polish

  • Project 3: Final short scene → render → edit into showreel

  • Portfolio polish, resume & interview prep

Course Snapshot

Testimonials

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